I laughed at Cloud Filth spamming with the same narrow minded bullshit that RP was dead and that T2 was the only style that was still the shit earlier today, but the truth of the matter is that Speed Fighting has been dead since - more or less - 2010 if not before that.
Most of the fighting, writing, and roleplaying community have disregarded speed as any form of relevant roleplay since then simply because it offers nothing remotely entertaining. If the sacrifice of quality in writing, detail, and any sort of witnessing what a character could do outside of mere actions is what made Speed amazing, I think it's pretty clear why people who actually want to get things done write it off.
Buuuut I've been writing and roleplaying just fine, and fighting really isn't in short supply. The community I'm part of has been able to find activity in various sites by ourselves and we're enjoying our little slice of RP and fighting here and there. It's just all about looking around. Where there's will, there's a way, and all those other proverbs.
tl;dr: RP isn't dead. Again.
As probably one of the most antique RPers to still roam about even just a little for hope that maybe one day people will stop being retarded with RP and treat it as the art that it once was.
I can firmly say that speed based fighting was dying and nearly dead far before 2010.
Even in the early two thousands it had a massive down-flow, mostly due to people who would go about stealing our legacies and trying to ruin the reputations we built for ourselves.
Not only that, they began to come up with "New styles" that were an absolute joke as to what we actually came up with and helped forge.
T1, T2, T3 etc, were all drastically different when we did this stuff, stupid ass things like 5-3-5 ratios are what ruined speed based roleplaying, people wanted to win and not place as much detail into their actions, they didn't want to earn the "Greatness" that came with that dedication which we all put forwards before then, they bastardized it, made it a joke and spat in our faces which is why most of us don't even bother to try and "Train" people anymore.
Roleplayers for the most part have lost their creativity and just want to be the biggest baddest power house, they have no creativity to it anymore and most of the time steal it all from anime's and manga's anyway, the originality was sapped from it completely.
Families and clans whom you used to hear about everywhere, whom made their names through dedication died out way before 2007, names such as Tatsu, Roark, Dark, Shinpi, Konpeki, even the Strife and KOTFO are barely remembered anymore.
We were treated like dirt when we tried to better the next generation so why should we have continued to try?
I see across many roleplay mediums mention of old players names, and people wonder what happened to them, why we all gave up. Because no one wants to learn, no one wants to try or dedicate themselves to something we practiced moreso than a hobby, but an art in and of itself.
And trying to make something which is basically just and always was, a spit in the face of people from a far older generation seem good, and like a legitimate thing is simply a joke or the horrible attempt of someone who doesn't know what roleplay was really like way back when during legacy and eden.
Speed fighting died, not entirely because it was in itself built with a lack of description and ability to do amazing things in the roleplay itself, it was destroyed because of imbeciles who sought to be "Better" by sacrificing quality entirely.
Most roleplayers today, if they would have had the ability to go back and experience roleplay as it used to be once upon a time, would cry at the amazing difference in skill and style from today. No one in todays roleplay market aside from those old players themselves (Whom have fallen severely out of practice) even compares anymore, in a time when we were speed roleplaying with immaculate 20,30,40+ word posts at speeds just as fast, if not faster than people who are "Well Known" today.
If anyone wants to have any hope of bringing speed roleplay back in any fashion, they need to stop their dumb shit, sit down with their peers, and all have a serious look at how they've devolved the styles over the years, because only then can they hope to reclaim what it used to be, let alone try to revive it in any way.